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== Core loop == Matches are played on a standard 10-column board with familiar falling-block controls (hold, a 5-piece next queue, SRS rotation, hard and soft drop). On top of that, every match is a fight between two characters: * '''Clearing lines''' sends attack to your opponent or cancels garbage headed your way. How much depends on your character's damage table. See [[Gameplay/Stacking Mechanics|Stacking Mechanics]]. * '''Phases''' rise as the match goes on, strengthening your attack and defense and unlocking stronger abilities. * '''Abilities''' are equipped in a loadout of three, plus a character-specific Ultimate. See [[Gameplay/Loadout System|Loadout System]]. * '''Characters''' each have their own damage table, garbage delay and Ultimate. See [[Gameplay/Character System|Character System]]. A player loses by topping out, when their stack rises past the top of the board.
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